Tier List

Tier List Builds Gunstoppable

Classements loadouts complets — armes, mouvement, augments et setup Reaper Mode ensemble.

Dernière mise à jour:

Tier List Builds Gunstoppable

Individual weapons only tell half story Gunstoppable. Builds — dual-wield pairs hex-grid augments movement habits Reaper Mode timing — determine steamroll capitalist bosses or stall floor two. Page ranks complete loadouts community meta snapshot August 2026 same momentum-first lens Tier list armes.

Build tiers shift more weapon tiers augments roll randomly. Treat S-tier entries archetypes chase not guaranteed shop stock.

Clé tiers

TierArchétype build
SMaintains high speed covers reload gaps explosive Reaper payoff
AStrong all-around ; one weak floor or boss matchup
BNeeds specific augments or player skill stay viable
CMovement tax reload traps anti-synergy dual-wield

Builds S-tier

Reaper Rush (Katana + Crossbow)

Stack kill chains katana parry-melee crossbow finishers wall-running. During Reaper Mode reposition above clusters slash bolt pierce lines frozen enemies. Requires Contrôles mastery dominates Guides speedrun routes. Permanent momentum upgrades Améliorations permanentes push build late campaign.

Velocity Pistols (Dual Space Pistols → Hybrid)

Open dual pistols constant output swap one hand shotgun black-hole utility floor three. Never stops moving ; reload stagger minimal. Community favorite first Johnny Jetpack attempts.

Gravity Breaker (Black Hole + Rocket Launcher)

Pull swarms black-hole shots detonate rockets during Reaper freeze. Boss phases adds — including Robot Crab missile lanes — melt collapse packs off-platform. Slightly slower movement katana builds safer bullet hell.

Builds A-tier

Flame Drift (Shotgun Flamethrower + Handgun)

Once shotgun transforms hex augments slide corridors spraying fire handgun picks snipers. Strong cyberpunk city maps ; weaker underwater unless buy heat perks Kane the Rat.

Parry Brawler (Katana + Knife)

High skill ceiling. Parry into melee chains knife finishers stagger. A-tier range-limited aerial bosses ; upgrade crossbow secondary Johnny Jetpack.

Piercing Sniper (Crossbow + Handgun)

Mid-range control at speed. Excellent high-ground Robot Crab strategy missiles skim below perch. Less Reaper burst melee builds.

Banana Chaos (Grenade Launcher + Anything Mobile)

When banana-nuke augments roll build spikes S-tier one run. Default A-tier assuming augment hit rate ~40% launch pools.

Builds B-tier

Double Heavy (Rocket + Launcher)

Huge burst miserable reload overlap. Works if run modifiers trim reload time ; otherwise lose momentum stacks standing still.

Flamethrower Anchor (Dual Fire)

Strong narrow halls struggles open boss arenas. B-tier until permanent speed perks compensate range gap.

Pure Melee (Katana + Knife, no range safety)

Speedrun novelty. Most players prefer A-tier parry brawler ranged secondary.

Builds C-tier

Stand-and-deliver (Minigun + Launcher, no mobility augments)

Violates Gunstoppable speed-damage rule. Community warns new players Tier list early game.

Mismatch reload (Two slow weapons, no stagger plan)

Both hands reloading simultaneously — momentum collapse. Fix pairing one fast weapon ; until then C-tier.

Synergies upgrades permanents

Builds climb tiers invest metaprogression between runs :

  • Momentum cap increases — elevates pistol katana archetypes
  • Reaper duration — favors black-hole rocket detonation builds
  • Kane discount tiers — unlocks earlier augment rerolls flame pierce paths

Full currency breakdown Améliorations permanentes merchant stock Kane the Rat.

Recommandations build boss

BossBuild preferredNotes
Robot CrabPiercing Sniper / Velocity PistolsHigh ground avoids missiles ; Guide Robot Crab
Johnny JetpackVelocity Hybrid / Gravity BreakerVertical tracking add control
Mid-campaign CEOsReaper Rush / Gravity BreakerReaper burst shield phases
Final capitalistReaper Rush max permanent upgradesWalkthrough campagne timing

Workflow plan build

  1. Pick movement baseline Contrôles.
  2. Choose dual-wield pair Tier list armes.
  3. Plan first three augment priorities — fire transform pierce reload trim.
  4. Visit Kane between floors ; adjust run modifiers.
  5. Save Reaper Mode elite packs boss phase transitions.

Pages associées

Patch notes may rebalance augment pools. Revisit snapshot after major updates Hub mises à jour. Builds feel broken today may normalize tomorrow — speed-first design unlikely change.

FAQ

Foire aux questions

Réponses rapides aux questions les plus fréquentes sur Gunstoppable.

Meilleur build Gunstoppable débutants ?

Velocity Pistols transitioning hybrid secondary most forgiving S-tier archetype. Pair [Tier list early game](/fr/tier-list/early-game-tier/) [Guides](/fr/guides/) movement tutorials.

Pourquoi rank builds separately weapons ?

Dual-wield cadence augments Reaper timing matter much base gun stats. Pair A-tier weapons can form S-tier build reloads stagger correctly.

Reaper Rush every boss ?

Strongest ground-heavy fights. Aerial patterns Johnny Jetpack swap crossbow secondary or run Velocity Hybrid until vertical tracking mastered.

Combien augments define build tier ?

Most ranked builds assume two three key hex slots filled mid-run — fire transform pierce reload reduction. Without those drop one tier.

Run modifiers fit ?

Modifiers can promote B-tier builds A-tier or higher. Read [Modificateurs de run](/fr/items/run-modifiers/) before locking loadout run start.

Builds officiels ?

Non — community meta snapshot August 2026 only. Experiment demo content adjust movement skill.