Walkthrough Campagne Gunstoppable
Route étage par étage premier dock à porte CEO finale — vitesse, shops, timing boss.
Walkthrough map campagne solo Fenix cinq portes boss capitalistes — first contact giant robot crab orbital finale CEO built Fenix killing machine. Gunstoppable roguelite FPS momentum : each run teaches movement dual-wield flow Reaper Mode kill chains ; death feeds permanent upgrades Kane the Rat economies next attempt.
PC Steam 5 août 2026 ; Xbox Series 31 août 2026. Mechanics match platforms. Watch embedded official demo trailer mid-guide visual pacing then specialty Robot Crab Johnny Jetpack Vue d’ensemble boss.
Avant de commencer
- Read Contrôles — grapple slide wall-run rail-grind parry
- Skim Tier list early game — pistol-first openings
- Understand Modificateurs de run — movement mods beat raw damage early
- Plan dual-wield pairs Tier list builds
Fenix story fully voiced (Gianni Matragrano, Neekolul, others). Cutscenes boss intros — stay ready move gameplay resumes.
Acte I — Prison underwater au dock industriel
Étages 1–2 : tutoriel mouvement sous le feu
Drone packs narrow corridors force slide shooting reload stagger. Pick space pistols handgun Tier list armes. First run modifiers momentum-friendly options.
Goal: enter floor three at least one ranged weapon basic grapple confidence Guides.
Étage 3 : introduction Kane
Kane the Rat opens black-market shop — buy reload perks augment rerolls before crab. Don’t overspend damage slows movement.
Porte Boss 1 — Giant robot crab
Arena: industrial dock vertical catwalks.
Strategy summary :
- Establish high ground early — launch reviews missiles striking ceiling geometry not players elevation overhead cover
- Run crossbow+pistol dual pistols Tier list early game
- Reaper missile recovery windows
Full detail : Guide Robot Crab.
Acte II — Cityscape cyberpunk
Étages 4–6 : spike density
Bullet-hell swarms shielded elites replace dock simplicity. Black-hole crowd control Reaper detonations outperform slow heavies. Flame Drift Gravity Breaker Tier list builds.
Kane stops : prioritize pierce augments crossbows Reaper duration if offered.
Porte Boss 2 — Corporate enforcer
City arena add waves limited soft cover.
Strategy summary :
- Clear adds Reaper freeze burst executive shield windows rockets pierce
- Maintain momentum — hiding loses damage multiplier
Acte III — Front guerre celebrity
Étages 7–8 : pression verticale
Grapple routes emphasize height. Marketing spotlight Johnny Jetpack awaits — jetpack dashes hover taunts aerial volleys.
Prep : swap tracking weapons pistols crossbows rockets. Ground-only flamethrowers struggle.
Porte Boss 3 — Johnny Jetpack
Strategy summary :
- Build Reaper studio security adds Phase 1
- Burst hover spotlight Phase 2 rockets pierce crossbow
- Keep moving — Johnny pursues elevation unlike crab
Full detail : Guide Johnny Jetpack.
Acte IV — Complexe military-industrial
Étages 9–10 : shield checks
Warlord executive territory — longer bullet curtains shield segments elite escorts. Handgun headshot variants pierce crossbows shine. Ensure permanent upgrades reload momentum tiers before gate.
Porte Boss 4 — Warlord executive
Strategy summary :
- Break shields pierce sustained pistol crit lines speed
- Save Reaper escort clusters not single shots into shields
- Parry melee openings katana secondary
Acte V — Into the great beyond
Étages 11–12 : composite exams
Orbital beyond-the-city arenas remix prior mechanics — elevation adds shields missile patterns. Final run modifiers before CEO gate often define run success.
Kane final shop : buy Reaper duration reload trim health-on-parry katana builds.
Porte Boss 5 — CEO approach
Strategy summary :
- Reaper Rush maxed Velocity Hybrid Tier list builds
- Phase knowledge all prior gates — nothing truly new only faster
- Fenix narrative payoff — stay mechanical ignore taunt timing traps
Reaper Mode across campaign
Reaper activates kill chains — not boss HP percentages. General rules :
- Farm chains trash packs before boss doors spawns allow
- Spend freeze telegraphed burst windows crab missile recovery Johnny hover CEO shield break
- Reposition during slow-time — unpause slash rocket line not idle aim
Deep dive : Guides Reaper-focused tier notes.
Economy loop between deaths
Each death ends temporary augments awards currency permanent upgrades. Kane inventory expands metaprogression unlocks. Typical loop :
- Learn boss pattern crab high ground Johnny vertical tracking
- Invest permanent momentum
- Push one gate farther upgraded Objets economy
- Repeat until CEO falls
Loadout quick reference by act
| Act | Build | Boss |
|---|---|---|
| I | Dual pistols → hybrid | Robot crab |
| II | Gravity Breaker | Corporate enforcer |
| III | Velocity Hybrid | Johnny Jetpack |
| IV | Piercing Sniper | Warlord executive |
| V | Reaper Rush | CEO gate |
Adjust augment RNG — Tier list armes explains shifts.
Pages associées
Fenix livestreams revenge. Your run livestreams improvement. Clear five capitalist bosses rewrite ending.
Foire aux questions
Réponses rapides aux questions les plus fréquentes sur Gunstoppable.
Durée campagne Gunstoppable ?
Roguelite structure run length varies — first clears multiple attempts [permanent upgrades](/fr/items/permanent-upgrades/) between deaths. Skilled players finish one extended run.
Premier boss ?
Giant robot crab end Act I dock arenas. High-ground missile tips [Robot Crab](/fr/bosses/robot-crab/) order [Vue d'ensemble boss](/fr/bosses/bosses-overview/).
Johnny Jetpack quand ?
Mid-campaign Act III celebrity stage after city biome escalation. [Johnny Jetpack](/fr/bosses/johnny-jetpack/).
Video walkthrough ?
Page embeds official demo launch trailer (YouTube ID 4Tm7HfA73bw) pacing visuals. Pair written boss guides strategy.
Acheter Kane campagne ?
Reload reduction momentum perks augment rerolls before boss gates. [Kane the Rat](/fr/items/kane-the-rat/) [Hub objets](/fr/items/).
Campagne multiplayer ?
Non. Gunstoppable solo uniquement — single-player only mode Fenix broadcast narrative.