Gunstoppable Updates
Launch window news and patch tracking for August 2026
Gunstoppable is a momentum roguelite FPS from CAGE Studios where movement speed directly multiplies damage. Fenix dual-wields ten weapon archetypes, stacks hex attachments and run augments, and triggers Reaper Mode—manual slow time on Q or B after kill chains—to shred robot hordes and billionaire bosses. Kane the Rat runs inter-floor shops. The game is single-player; there is single-player only mode at launch.
This Updates hub collects launch-era news, platform details, and a wiki-maintained changelog distilled from Steam community posts and demo patches. For gameplay help, branch to Getting Started, Movement and Momentum, Controls, and Patch Notes when balance shifts.
Release snapshot (August 2026)
| Item | Detail |
|---|---|
| Developer / Publisher | CAGE Studios |
| PC (Steam) | August 5, 2026 |
| Xbox Series | August 31, 2026 |
| Genre | Action roguelite FPS |
| Players | Single-player |
| Store page | Steam |
Steam launched with an introductory discount: $9.99 USD (20% off $12.49) through August 19, 2026. Bundle offers (CAGE Supporter, Bloodstoppable, SULFUR cross-promo) may change effective price—check the store before purchase.
What changed from demo to full game
The free Steam demo iterated through multiple community-driven patches before launch. Major themes carried into 1.0:
- Movement feel — juicier jump/land animations, less float on grapple and slide (Patch 24–25).
- Parry satisfaction — impact frames and melee animations reworked (Patch 24).
- Reaper Mode input — slow time moved from automatic to manual button press (Patch 24).
- UX clarity — speedometer, faster loads, cleaner upgrade menu, separate dialogue volume (Patch 25).
- Weapon tuning — banana gun buffs, katana and knife tweaks (Patch 24).
- Wall speed storage — Next Fest feedback retained momentum after wall collisions.
- Leaderboards — Patch 25 reset when underwater prison demo slice shipped.
Full line-by-line tracking lives on Patch Notes. Launch Notes cover languages, platforms, 21 achievements, intro pricing through August 19, 2026, and review context with the official PC launch trailer.
Pages in this section
| Page | Focus |
|---|---|
| Launch Notes | Dates, price, languages, platform parity, wiki locale coverage |
| Patch Notes | Demo-to-launch changelog themes and post-release tracker |
Official language support vs this wiki
Steam lists ten interface languages: English, French, German, Spanish (Spain), Portuguese (Brazil), Russian, Simplified Chinese, Korean, Italian, and Turkish. Full audio is English only; subtitles follow interface languages.
This wiki currently publishes guides in English, French, German, and Spanish only. We do not host Portuguese, Russian, Chinese, Korean, Italian, or Turkish pages. For those locales, use in-game subtitles and the Steam community hub.
How we update this hub
- Launch facts — sourced from Steam store data and CAGE Studios announcements; conflicts favor the store page.
- Patch summaries — aggregated from Steam community news posts (demo era Patch 24–25 documented pre-launch).
- Wiki gameplay pages — when patches change movement or weapons, linked guides (Starter Builds, Tier List, Momentum Checklist) receive text updates in the same sync cycle.
We do not reproduce entire patch PDFs. Each entry explains player-facing impact: controls, feel, weapon lines, boss tuning.
Launch week player checklist
| Task | Why |
|---|---|
| Verify Reaper on Q/B | Automatic slow time was removed in demo patches |
| Set dialogue volume | Added in Patch 25; prevents missing story cues — Accessibility |
| Wishlist/discount deadline | Intro offer $9.99 ends August 19, 2026 on Steam |
| Read Controls | Dual-wield and parry bindings differ from generic FPS habits |
| Plan movement first | Speed scaling beats raw weapon tier early |
| Check achievements scope | 21 Steam goals — Achievements |
| Read speedometer | Patch 25 HUD — Leaderboards |
Connect updates to builds
Balance touches ripple across the wiki:
- Movement patches → Movement and Momentum, Momentum Checklist, Leaderboards
- Weapon patches → Tier List, Loadout Helper, Starter Builds
- Boss patches → Bosses telegraphs and phase notes
- Meta patches → Permanent Upgrades costs and priorities
- UX / accessibility patches → Accessibility, Achievements
Future Xbox rollout
Xbox Series consoles receive Gunstoppable August 31, 2026. Expect parity with Steam gameplay systems; certification may delay specific text patches. When Xbox-specific notes appear, we append them to Launch Notes and Patch Notes with platform tags.
Staying informed
Follow CAGE Studios on Steam news, X (@cagestudios), and Discord playtests mentioned in community posts. Report wiki gaps on pages where official notes lack detail—our changelog tables mark confirmed vs community reported when sources differ.
Quick links
- Launch Notes — price, platforms, languages, achievements, launch trailer
- Patch Notes — demo Patch 24–25, Next Fest wall speed, launch tracker
- Achievements — 21 Steam goals
- Leaderboards — speedometer and demo resets
- Accessibility — comfort settings
- Getting Started — first-run walkthrough
- Tools Hub — pre-run checklists
- Bosses — villain roster and patterns
Frequently Asked Questions
Quick answers to the most common Gunstoppable questions.
When did Gunstoppable release on Steam?
August 5, 2026 on PC via Steam. Xbox Series release follows August 31, 2026. See [Launch Notes](/updates/launch-notes/) for pricing and discount windows.
Is there multiplayer or multiplayer?
No. Gunstoppable is single-player at launch. All wiki guides assume solo pacing and Kane the Rat shop flow.
Where do patch details come from?
Primarily Steam community news for the demo and full game, summarized on [Patch Notes](/updates/patch-notes/). We focus on player-facing changes, not internal build numbers.
Why does the wiki not cover all Steam languages?
We localize EN, FR, DE, and ES only. Steam supports additional interface languages with English voice acting—listed in [Launch Notes](/updates/launch-notes/).
Did Reaper Mode controls change?
Yes. Demo Patch 24 switched slow time from automatic to manual Q/B activation. Update muscle memory before blaming difficulty spikes.
How many Steam achievements ship at launch?
Twenty-one on the Steam store page. See [Achievements](/tools/achievements/) for category-based hunting without unverified title strings.